
Act I
The Hollow Crown
The story of a keep that drowned in a single night. Wren is tasked to retrieve a certain jewel, but what she finds is something else entirely.

Book One — The Sunken Coast
A rogue's life, told one book at a time.
Out now on iOS & Android







Wren needs to fight her demons. Help her on her journey through five different scenarios. Built on the Scoundrel card game: one deck, one weapon, and every room a decision you live or die by.
The Sunken Coast

Act I
The story of a keep that drowned in a single night. Wren is tasked to retrieve a certain jewel, but what she finds is something else entirely.

Act II
The Weirgate keeps its drowned as collateral against debts the living never paid. On her way through, Wren needs to resist paying her own.

Act III
In Mourn’s End they rang the passing-bell so long the bell learned to ring itself. Sixty years of fog, and the bell is still tolling. Wren must find the right note to stop it.

Act IV
Inland, under the trees, a court has sat for ninety years, retrying one old case and growing its rulings into the wood. Wren needs to find the right verdict to finally adjourn it.

Act V
Caul is the city of a hundred bridges. Somewhere below the waterline lies its secret and the way to unveil it leads through Wren's own front door.

After the ending
A dungeon that rearranges itself every time you enter. Fight your way through its endless depths and see how far you can go.
How it plays
Four cards to a room, and you must face three. Monsters, weapons, potions, never retreating twice from the same room. Every choice is a risk.
Dialogue between floors, choices that end each act differently. Follow Wren on a journey to defeat her own grief.
Blade, Body, Cunning and Lantern skill trees. Your experience survives death; the coast is patient and so is your progress.
Every run is written down — kills, escapes, endings, records. Your history becomes a book of its own.
Each Depth ends in a lair, and each boss bends the game rules in its own way.
A Scoundrel's Tale features a full original soundtrack.
The Rounds feature a leaderboard for endless and daily runs. Compete with other players and see how far you can go.
Phone or tablet, upright or turned on its side. Sign in with Apple or Google and store your progress in the cloud.
Fully localized in English and German, switchable any time with more languages to come.
In game











Out now
Act I and the Lamplighter's Rounds are free to play. One purchase unlocks Acts II–V. Play on phone or tablet, in English or German. The whole game is fully playable offline.
One-time purchase · no subscription · no ads · no in-game currency